Thursday, April 23, 2009

Seems Appropriate

Coming off our discussion of videogames last week, I couldn't help but think of the game MadWorld when reading this week's articles. The clip below seems to encompass themes across all the authors' work. There are commentators, a stereotypic black pimp, and hyper-masculine, muscled white guy, and women as little more than sexual commodities, regardless of the small amount of agency the prostitute shows near the end of the clip. While representationally troubling, I think this reveals how this troubling form of hegemonic masculinity, protected by the guise of post-feminist irony, is systemic in gaming as a medium, in addition to other cultural entertainment forms.

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